Summary:
Shadowrun.
Much sleep. Picnicon.
More sleep. Armor tinkering. Drive-in.
Very little sleep. Long party.
Moderate sleep. Armor finishing. 2nd Dorcester party. Party back in Waltham. Fireworks.
Commentary:
It's surprisingly feasible to play a mage in the new Shadowrun. Picnicon is fun with a broad crosssection of my social circle. Armor is an iterative process. Drive-in is fun but not for every film. Parties are good. Waltham fireworks are surprisingly lengthy and novel. A weekend with so much sleep is annoyingly countered by one night of insomnia.
Shadowrun.
Much sleep. Picnicon.
More sleep. Armor tinkering. Drive-in.
Very little sleep. Long party.
Moderate sleep. Armor finishing. 2nd Dorcester party. Party back in Waltham. Fireworks.
Commentary:
It's surprisingly feasible to play a mage in the new Shadowrun. Picnicon is fun with a broad crosssection of my social circle. Armor is an iterative process. Drive-in is fun but not for every film. Parties are good. Waltham fireworks are surprisingly lengthy and novel. A weekend with so much sleep is annoyingly countered by one night of insomnia.