[personal profile] learnedax
Well, from 10am 12 midnight ten or so of us intrepid LARP-writers (including [livejournal.com profile] tpau, [livejournal.com profile] jducoeur, [livejournal.com profile] dkapell, and [livejournal.com profile] bleemoo) threw together almost a complete game. I've never worked on a Build Your Own Game workshop before, and I was honestly expecting an arduous, messy, fairly slapdash process that would result in something amusing and instructive to have done, but not particularly good as a product. As it turns out, an idea that was initially met with little interest became a point of fascination as a challenge that somehow turned into a cohesive and interesting web of characters and plots with a giant whooshing sound. We sat down, we hammered at it, and when we looked up in was 8 hours later and we had essentially a runnable game on our hands. What's more, I am genuinely happy with the results so far to a degree of satisfaction that I wouldn't have gotten with most of the other ideas we toyed with. Maybe it's the lack of oxygen to my brain, but it seems like a semi-random set of people just got together and produced, dare one think it, actual art this way. We'll see if it still doesn't suck in the morning, I suppose.
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learnedax

November 2011

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